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1967 Kreskin's ESP Game by Milton Bradley Missing Pendulum
Product Details
1967 Kreskin's ESP Game by Milton Bradley Missing Pendulum Otherwise Complete. Light wear. Kreskin's ESP is a classic 1966 board game by Milton Bradley branded after the famous mentalist, The Amazing Kreskin. Designed to test and develop extra-sensory perception, it features a Zener-style symbol cards for psychic testing, fortune telling, and revealing players' innermost thoughts. The game captures the 1960s cultural fascination with parapsychology and mentalism, offering several tools to unlock your inner psychic. The set includes: 54 Symbol & Color Cards: Zener-style cards (circles, stars, crosses, waves, etc.) used for telepathy and guessing tests. Player Test Screen: Used to hide the cards from the guessing player so they can attempt to read the sender's mind. ESP Test Pad: Scorecards used to track your results and determine your psychic rating. Instructions.
Daily Cleaning: Use a soft brush or damp cloth to gently wipe away dirt. Avoid harsh chemicals. For mesh areas, use diluted mild detergent and a soft brush.
Drying: Air dry in a cool, shaded place after cleaning. Avoid direct sunlight or high heat, which can cause fading and glue deterioration.
Storage: Stuff with paper to maintain shape when not in use. Store in a dry, ventilated area to prevent mold. Rotate between multiple pairs to extend lifespan.
Usage Notes: Designed for basketball. Not recommended for hiking, long-distance running, or other specialized sports where different performance features are required.










